package com.xinyue.cross.server.client;

import com.xinyue.game.message.GameServerMessageModel;
import com.xinyue.game.message.GameServerResponseHeader;
import io.netty.channel.ChannelHandlerContext;

public interface IGameServerMessageHandler {

    void handlerMessage(GameServerMessageModel<GameServerResponseHeader> messageModel, ChannelHandlerContext ctx);
}
